Abstract
This paper presents a novel method of contour reconstruction from dexel data solving the shape anomalies for the complex geometry in virtual sculpting. Grouping and traversing processes are developed to find connectivity between dexels along every two adjacent rays. After traveling through all the rays on one slice, sub-boundaries are connected into full boundaries which are desired contours. The complexity of the new method has been investigated and determined as O(n). We also demonstrate the ability of the described method for viewing a sculpted model from different directions.
Recommended Citation
K. Yuksek et al., "A New Contour Reconstruction Approach from Dexel Data in Virtual Sculpting," Proceedings of the 3rd International Conference on Geometric Modeling and Imaging, Institute of Electrical and Electronics Engineers (IEEE), Jul 2008.
The definitive version is available at https://doi.org/10.1109/GMAI.2008.27
Meeting Name
3rd International Conference on Geometric Modeling and Imaging
Department(s)
Mechanical and Aerospace Engineering
Keywords and Phrases
Contour Reconstruction; Temporary Dexel; Virtual Sculpting
Document Type
Article - Conference proceedings
Document Version
Final Version
File Type
text
Language(s)
English
Rights
© 2008 Institute of Electrical and Electronics Engineers (IEEE), All rights reserved.
Publication Date
01 Jul 2008