Abstract

The Game of Sprouts Has Intrigued Mathematicians for Nearly Twenty Years. This Paper Describes a Representation Scheme Which Simplifies Much of the Geometry of the Game. using This Representation, We Develop a Prolog Program Which Will Play Sprouts. It is Hoped that the Program Will Prove to Be a Useful Research Tool in Finding the Key to a Winning Strategy for Sprouts and that the Representation Will Serve as a Useful Model for Studying Planar Graphs.

Department(s)

Computer Science

Second Department

Mathematics and Statistics

Document Type

Article - Conference proceedings

Document Version

Citation

File Type

text

Language(s)

English

Rights

© 2023 Association for Computing Machinery, All rights reserved.

Publication Date

01 Feb 1987

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