"A Logic Programming Model of the Game of Sprouts" by Ralph M. Butler, Selden Y. Trimble et al.
 

Abstract

The Game of Sprouts Has Intrigued Mathematicians for Nearly Twenty Years. This Paper Describes a Representation Scheme Which Simplifies Much of the Geometry of the Game. using This Representation, We Develop a Prolog Program Which Will Play Sprouts. It is Hoped that the Program Will Prove to Be a Useful Research Tool in Finding the Key to a Winning Strategy for Sprouts and that the Representation Will Serve as a Useful Model for Studying Planar Graphs.

Department(s)

Computer Science

Second Department

Mathematics and Statistics

Document Type

Article - Conference proceedings

Document Version

Citation

File Type

text

Language(s)

English

Rights

© 2023 Association for Computing Machinery, All rights reserved.

Publication Date

01 Feb 1987

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