Department

Civil, Architectural and Environmental Engineering

Major

Civil and Architectural Engineering

Research Advisor

Baur, Stuart Werner, 1965-

Advisor's Department

Civil, Architectural and Environmental Engineering

Funding Source

OURE; CAREE Department

Abstract

Virtual reality (VR) offers transformative potential in built environment education, including human-made surroundings like buildings and infrastructure. This review explores VR's benefits, challenges, and trends in this field. VR fosters immersive learning, allowing students to explore architectural designs and urban planning scenarios. It provides hands-on experiences, enhancing spatial understanding and critical thinking. Simulations enable safe experimentation with design ideas and construction techniques without the real-life limitations or risk holding students back. However, challenges include high costs, technical limitations, and the need for educator training. Ensuring accessibility for all students is crucial. Despite challenges, VR's potential to revolutionize built environment education is evident. Future research should address technical and instructional hurdles and evaluate long-term impacts. In conclusion, VR integration enhances built environment education, preparing students for careers in architecture, construction, and urban planning.

Biography

Rebekah Floyd is a transfer junior at Missouri S& T studying civil and architectural engineering. On campus, she has participated in ASCE, AGC, club volleyball, and is most involved with club rugby, serving as the club secretary and co-captain. This year, Rebekah has worked with Dr. Stuart Baur and a couple other students to learn how virtual reality can be used to better aid construction and design groups. She has done this by using plans from a previously made solar house to rebuild it in design software (Revit and Twin motion) so students can give virtual tours of the solar houses without having to go to them. Outside of school organizations, Rebekah does work for her dad, aiding his project bidding process by providing Revit drawings and 30 renderings for the client.

Kayla is a Junior in Architectural Engineering at Missouri S& T. She is the president of the Solar House Design Team and is on the Women's Club Volleyball Team.

Research Category

Engineering

Presentation Type

Poster Presentation

Document Type

Poster

Award

Engineering Poster Session (Group) - Third Place

Location

Innovation Forum - 1st Floor Innovation Lab

Presentation Date

10 April 2024, 9:00 am - 12:00 pm

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Apr 10th, 9:00 AM Apr 10th, 12:00 PM

Using Virtual Reality Technologies in Built Environment Education

Innovation Forum - 1st Floor Innovation Lab

Virtual reality (VR) offers transformative potential in built environment education, including human-made surroundings like buildings and infrastructure. This review explores VR's benefits, challenges, and trends in this field. VR fosters immersive learning, allowing students to explore architectural designs and urban planning scenarios. It provides hands-on experiences, enhancing spatial understanding and critical thinking. Simulations enable safe experimentation with design ideas and construction techniques without the real-life limitations or risk holding students back. However, challenges include high costs, technical limitations, and the need for educator training. Ensuring accessibility for all students is crucial. Despite challenges, VR's potential to revolutionize built environment education is evident. Future research should address technical and instructional hurdles and evaluate long-term impacts. In conclusion, VR integration enhances built environment education, preparing students for careers in architecture, construction, and urban planning.