Wii Remote-Based Low-Cost Motion Capture for Automated Assembly Simulation
Editor(s)
Ballin, D. and Macredie, R. D.
Abstract
This paper describes the development of a Wii remote (Wiimote)–based low-cost motion capture system and demonstrates its application for automated assembly simulation. Multiple Wiimotes are used to form a vision system to perform motion capture in 3D space. A hybrid algorithm for calibrating a multi-camera stereo vision system has been developed based on Zhang's and Svoboda's calibration algorithms. This hybrid algorithm has been evaluated and shown accuracy improvement over Svoboda's algorithm for motion capture with multiple cameras. The captured motion data are used to automatically generate an assembly simulation of objects represented by CAD models in real time. The Wiimote-based motion capture system is practically attractive because it is inexpensive, wireless, and easily portable. Application examples have been developed for a single vision system with two Wiimotes to track the assembly of a microsatellite prototype frame and for an integrated vision system with four Wiimotes to track the assembly of a bookshelf.
Recommended Citation
W. Zhu et al., "Wii Remote-Based Low-Cost Motion Capture for Automated Assembly Simulation," Virtual Reality, Springer Verlag, Jan 2013.
The definitive version is available at https://doi.org/10.1007/s10055-011-0204-z
Department(s)
Mechanical and Aerospace Engineering
Second Department
Computer Science
Keywords and Phrases
Wii Remote; Low Cost; Motion Capture; Hybrid Camera Calibration Algorithm; Assembly Simulation
International Standard Serial Number (ISSN)
1359-4338
Document Type
Article - Journal
Document Version
Citation
File Type
text
Language(s)
English
Rights
© 2013 Springer Verlag, All rights reserved.
Publication Date
01 Jan 2013