Computer Prototyping of Moving Mechanical Parts
Abstract
In this paper computer implementation of automated simulation of rigid bodies in collision is presented. It can be used for automatic simulation of unconstrained and/or constrained mechanical systems. The key tasks include feature extraction, collision detection, constraint identification, collision response, and simulation. Feature extraction includes volumetric feature extraction such as mass, volume, density and moment of inertia, and planar geometric feature extraction like the faces, edges, vertices and their inter-relationships. Collision detection is a kinematic problem involving the positional relationships of rigid bodies in space, while collision response is a dynamic problem involving the prediction of rigid body behavior according to physical laws. Case studies are used to explain the behavior of a typical system comprising of two rigid bodies to explain the underlying principles.
Recommended Citation
U. N. Pai and F. W. Liou, "Computer Prototyping of Moving Mechanical Parts," Proceedings of the ASME Design Engineering Technical Conference, pp. 979 - 986, American Society of Mechanical Engineers, Jan 1995.
The definitive version is available at https://doi.org/10.1115/cie1995-0828
Department(s)
Mechanical and Aerospace Engineering
International Standard Book Number (ISBN)
978-079181701-8
Document Type
Article - Conference proceedings
Document Version
Citation
File Type
text
Language(s)
English
Rights
© 2024 American Society of Mechanical Engineers, All rights reserved.
Publication Date
01 Jan 1995
Comments
National Science Foundation, Grant DMI-9210839