A Game-Theoretic Approach to Integrated Product Design

Abstract

To develop a successful product in modern industry, it is necessary to incorporate design performance requirements, manufacturing processes requirements and cost considerations in the early stages of the product design cycle. In this study, a game-theoretic framework for integrated product design is discussed. A minimax game formulation is developed and applied to the design of a simplified automobile door. Results are presented with the design engineer, manufacturing engineer and cost accountant each represented by a player. The minimax game yields a conservative solution and represents the worst-case scenario. This study explores how the game-theoretic approach can be effectively implemented to design a product while satisfying conflicting requirements.

Meeting Name

ASME Design Engineering Technical Conference and Computers and Information in Engineering Conference (2001: Sep. 9-12, Pittsburgh, PA)

Department(s)

Mechanical and Aerospace Engineering

Keywords and Phrases

Integrated product design; Minimax games; Preliminary design; Aspect ratio; Automobile parts and equipment; Cost accounting; Costs; Finite element method; Game theory; Mathematical models; Problem solving; Process engineering; Raw materials; Product design

Document Type

Article - Conference proceedings

Document Version

Citation

File Type

text

Language(s)

English

Rights

© 2001 American Society of Mechanical Engineers (ASME), All rights reserved.

Publication Date

01 Sep 2001

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