Masters Theses

Keywords and Phrases

Information science; Information technology

Abstract

“Computer gamification has the potential to help meet the educational needs of children with Inattentive Attention Deficit/Hyperactivity disorder (ADHD). The elements of computer gamification are mapped to distinct kinds of interventions for Inattentive ADHD and show certain types of computer gamified learning are better than others for those who experience Inattentive ADHD”--Abstract, page iii.

Advisor(s)

Chua, Cecil Eng Huang

Committee Member(s)

Kania-Gosche, Beth
Chen, Langtao
Hilgers, Michael Gene

Department(s)

Business and Information Technology

Degree Name

M.S. in Information Science and Technology

Publisher

Missouri University of Science and Technology

Publication Date

Fall 2021

Pagination

vii, 32 pages

Note about bibliography

Includes bibliographic references (pages 26-31).

Rights

© 2021 Shavonne Victoria Halterman, All rights reserved.

Document Type

Thesis - Open Access

File Type

text

Language

English

Thesis Number

T 11947

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