Masters Theses
Keywords and Phrases
Information science; Information technology
Abstract
“Computer gamification has the potential to help meet the educational needs of children with Inattentive Attention Deficit/Hyperactivity disorder (ADHD). The elements of computer gamification are mapped to distinct kinds of interventions for Inattentive ADHD and show certain types of computer gamified learning are better than others for those who experience Inattentive ADHD”--Abstract, page iii.
Advisor(s)
Chua, Cecil Eng Huang
Committee Member(s)
Kania-Gosche, Beth
Chen, Langtao
Hilgers, Michael Gene
Department(s)
Business and Information Technology
Degree Name
M.S. in Information Science and Technology
Publisher
Missouri University of Science and Technology
Publication Date
Fall 2021
Pagination
vii, 32 pages
Note about bibliography
Includes bibliographic references (pages 26-31).
Rights
© 2021 Shavonne Victoria Halterman, All rights reserved.
Document Type
Thesis - Open Access
File Type
text
Language
English
Thesis Number
T 11947
Recommended Citation
Halterman, Shavonne Victoria, "Computer gamification: Addressing symptoms of inattentive ADHD in children" (2021). Masters Theses. 8015.
https://scholarsmine.mst.edu/masters_theses/8015