Masters Theses
Keywords and Phrases
Cooperation; Immersion; Enjoyment; Self-determination theory
Abstract
"This research examines the effect of cooperative versus non-cooperative game play on immersion and enjoyment in online games. It draws on the self-determination theory to generate the research hypotheses and explain the observed phenomenon. A within-subject experimental design (N=38) was used to evaluate the effects of cooperative versus non-cooperative game play on enjoyment and immersion by having participants play in a manipulated game mode in a controlled gaming environment. The participants' subjective responses were assessed to understand their user experience in cooperative and non-cooperative gaming environments. The results suggest that both immersion and enjoyment were significantly enhanced in cooperative game play."--Abstract, page iii.
Advisor(s)
Nah, Fiona Fui-Hoon, 1966-
Committee Member(s)
Siau, Keng, 1964-
Hall, Richard H.
Department(s)
Business and Information Technology
Degree Name
M.S. in Information Science and Technology
Publisher
Missouri University of Science and Technology
Publication Date
Spring 2016
Pagination
viii, 42 pages
Note about bibliography
Includes bibliographical references (pages 37-41).
Rights
© 2016 Lakshmi Sushma Daggubati, All rights reserved.
Document Type
Thesis - Open Access
File Type
text
Language
English
Subject Headings
Internet games -- Social aspectsComputer games -- Psychological aspectsGame theory
Thesis Number
T 10869
Electronic OCLC #
952591451
Recommended Citation
Daggubati, Lakshmi Sushma, "Effect of cooperation on players' immersion and enjoyment" (2016). Masters Theses. 7499.
https://scholarsmine.mst.edu/masters_theses/7499