Masters Theses
Abstract
“Augmented reality is technology of merging 3D virtual objects in the real world scene such that user cannot distinguish between real and virtual. There is growing interest in the field of augmented reality in both industries and academics as an alternative to pure virtual reality. It promises to support a wider range of applications than virtual reality. Current efforts at the Virtual and Rapid Prototyping Laboratory, University of Missouri - Rolla, are focused on investigating augmented reality technology for simulation and visualization applications. The goal of this project is to develop a general-purpose desktop Augmented Reality system which can serve as a development platform for future research. Techniques for performing occlusion between static real objects and dynamic virtual objects as well as static virtual objects and dynamic real objects are presented. By combining a real-world scene captured by the camera with CAD objects and computer vision techniques, dynamic virtual objects occlude and get occluded by static real objects and dynamic real objects can occlude and get occluded by static virtual objects”--Abstract, page iii.
Advisor(s)
Leu, M. C. (Ming-Chuan)
Agarwal, Sanjeev, 1971-
Committee Member(s)
Liou, Frank W.
Department(s)
Mechanical and Aerospace Engineering
Degree Name
M.S. in Mechanical Engineering
Publisher
University of Missouri--Rolla
Publication Date
Summer 2001
Pagination
ix, 57 pages
Note about bibliography
Includes bibliographical references (pages 54-56).
Rights
© 2001 Kaushal Shah, All rights reserved.
Document Type
Thesis - Restricted Access
File Type
text
Language
English
Thesis Number
T 7956
Print OCLC #
48257907
Recommended Citation
Shah, Kaushal, "Image and graphics rendering for augmented reality" (2001). Masters Theses. 2069.
https://scholarsmine.mst.edu/masters_theses/2069
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