Abstract
Dear Editor, this letter is concerned with prescribed-time Nash equilibrium (PTNE) seeking problem in a pursuit-evasion game (PEG) involving agents with second-order dynamics. In order to achieve the prior given and user-defined convergence time for the PEG, a PTNE seeking algorithm has been developed to facilitate collaboration among multiple pursuers for capturing the evader without the need for any global information. Then, it is theoretically proved that the prescribed-time convergence of the designed algorithm for achieving Nash equilibrium of PEG. Eventually, the effectiveness of the PTNE method was validated by numerical simulation results.
Recommended Citation
L. Xue et al., "Prescribed-Time Nash Equilibrium Seeking for Pursuit-Evasion Game," IEEE/CAA Journal of Automatica Sinica, vol. 11, no. 6, pp. 1518 - 1520, Institute of Electrical and Electronics Engineers, Jun 2024.
The definitive version is available at https://doi.org/10.1109/JAS.2023.124077
Department(s)
Electrical and Computer Engineering
Second Department
Computer Science
International Standard Serial Number (ISSN)
2329-9274; 2329-9266
Document Type
Article - Journal
Document Version
Citation
File Type
text
Language(s)
English
Rights
© 2024 Institute of Electrical and Electronics Engineers, All rights reserved.
Publication Date
01 Jun 2024
Comments
Southeast University, Grant BK20231417