Abstract
Modern graphics processing units (GPU) are used for much more than simply 3D graphics applications. From machine vision to finite element analysis, CPU's are being used in diverse applications, collectively called general purpose graphics processor utilization. This paper explores the capabilities and limitations of modern GPU's and surveys the neural computation technologies that have been applied to these devices.
Recommended Citation
R. J. Meuth and D. C. Wunsch, "A Survey of Neural Computation on Graphics Processing Hardware," Proceedings of the 22nd IEEE International Symposium on Intelligent Control, 2007, Institute of Electrical and Electronics Engineers (IEEE), Oct 2007.
The definitive version is available at https://doi.org/10.1109/ISIC.2007.4450940
Meeting Name
22nd IEEE International Symposium on Intelligent Control, 2007
Department(s)
Electrical and Computer Engineering
Keywords and Phrases
Computer Graphic Equipment; Computer Graphics; Computer Vision; Finite Element Analysis
Document Type
Article - Conference proceedings
Document Version
Final Version
File Type
text
Language(s)
English
Rights
© 2007 Institute of Electrical and Electronics Engineers (IEEE), All rights reserved.
Publication Date
01 Oct 2007