Computer-Based Instructional Media for Mechanics of Materials

Abstract

Computer-based instructional materials offer great potential for engineering education. Using readily available development software, sophisticated graphics and animations can be created to present engineering topics in ways that are not possible within the confines of the traditional textbook and lecture format. This paper presents examples of instructional media developed for the Mechanics of Materials course. These examples include lecture supplements, animated example problems, interactive example problems, interactive instructional learning tools, and games. Using animations, graphics, and interactivity, the instructional media is designed to engage and stimulate students, to effectively explain and illustrate course topics, and to build student problem-solving skills.

Department(s)

Civil, Architectural and Environmental Engineering

Second Department

Geosciences and Geological and Petroleum Engineering

Third Department

Business and Information Technology

Keywords and Phrases

Computer-based instructional media; Stress-transformation modules; Animation; Computer applications; Computer programming; Extrapolation; Game theory; Graphic methods; Hardware; Internet; Learning systems; Machine design; Problem solving; Software engineering; StudentsTeaching; Textbooks; Websites; Engineering education

International Standard Serial Number (ISSN)

0949-149X

Document Type

Article - Journal

Document Version

Citation

File Type

text

Language(s)

English

Rights

© 2003 Tempus Publications, All rights reserved.

Publication Date

01 Sep 2003

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