Abstract
Animation and three-dimensional rendering software offers exciting new capabilities that can enhance engineering instructional material. Using these software tools, instructional media can escape the static two-dimensional confines of the printed page or the classroom blackboard. This work-in-progress describes a project to develop instructional material for a Mechanics of Materials course. The paper presents examples of instructional animations, discusses software development tools used to create the animations and discusses early student reaction to the multimedia presentations
Recommended Citation
T. A. Philpot, "Using Flash Animations and 3D Rendering to Increase the Effectiveness of Instructional Software," Proceedings of the 31st Annual Frontiers in Education Conference (2001, Reno, NV), Institute of Electrical and Electronics Engineers (IEEE), Jan 2001.
The definitive version is available at https://doi.org/10.1109/FIE.2001.964036
Meeting Name
31st Annual Frontiers in Education Conference (2001, Reno, NV)
Department(s)
Civil, Architectural and Environmental Engineering
Keywords and Phrases
Animation; Instructional Software; Macromedia Flash; Three-Dimensional Rendering
Document Type
Article - Conference proceedings
Document Version
Final Version
File Type
text
Language(s)
English
Rights
© 2001 Institute of Electrical and Electronics Engineers (IEEE), All rights reserved.
Publication Date
01 Jan 2001