The Development of Augmented Reality Environment: A Case Study on the Parts Feeding Systems

Abstract

Due to the advances in computer engineering technologies, currently much effort has been devoted to simulate the real world in a computer generated environment. However, there are always differences between a virtual environment and the real world, and those variations can be from the complexities and the uncertainties of initial conditions, contributing parameters and the models employed. Before a virtual environment is put into work for design and development, some way of quantifying possible errors or uncertainties in the computer model is needed so that a robust and reliable system can be achieved. The aim of this paper is to present a current case study on an augmented reality environment with 3-D tracking and dynamic simulation technologies for the parts feeding systems, so that engineers can run high-fidelity simulation to test new materials, components, and systems before investing valuable resources in construction.

Department(s)

Civil, Architectural and Environmental Engineering

Second Department

Electrical and Computer Engineering

Third Department

Mechanical and Aerospace Engineering

Comments

National Science Foundation, Grant DMI 9871185

International Standard Book Number (ISBN)

978-079183511-1

Document Type

Article - Conference proceedings

Document Version

Citation

File Type

text

Language(s)

English

Rights

© 2024 American Society of Mechanical Engineers, All rights reserved.

Publication Date

01 Jan 2000

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