Establishing Learning Objectives via Use Case Analysis for a Homeland Security Training System

Abstract

At the heart of the design of any form of education media is establishing the learning objectives. When the media is an augmented reality system, establishing learning objectives is closely associated with requirement analysis for the system. This paper examines use case analysis as a means of determining the learning objectives for a virtual reality training system and demonstrates via example that this approach was successful in guiding the design and development of the First Responder Simulation and Training Environment. Use case analysis will be explained and a detailed description will be given of the learning objectives involved in training response personnel the proper procedures to use during a weapon of mass destruction event.

Meeting Name

Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications 2005

Department(s)

Business and Information Technology

Keywords and Phrases

Learning Objects; Virtual Environments; Training; Virtual reality

Document Type

Article - Conference proceedings

Document Version

Citation

File Type

text

Language(s)

English

Rights

© 2005 Association for the Advancement of Computing in Education (AACE), All rights reserved.

Publication Date

01 Jan 2005

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