Flow and the Art of ERP Education

Abstract

As ERP systems have become a part of most organizations, universities have responded by incorporating these systems into their curriculum. This research looks at how the use of a simulation game can be used to enhance student learning through student engagement and learning intentions. Drawing upon flow literature and expectation-confirmation theory, this study presents an Attitude Change Model of game-based ERP Learning. In particular, this study focuses on how student immersion influences satisfaction and attitude change in ERP learning.

Meeting Name

3rd International Conference on HCI in Business, Government, and Organizations, HCIBGO 2016 (2016: Jul. 17-22, Toronto, Canada)

Department(s)

Business and Information Technology

Keywords and Phrases

Curricula; Education computing; Human computer interaction; Societies and institutions; Students; Attitude change; Enterprise resource planning (ERP); ERP system; Expectation Confirmation Theory; Flow; Simulation games; Student engagement; Student learning

International Standard Book Number (ISBN)

978-3-319-39398-8

International Standard Serial Number (ISSN)

0302-9743

Document Type

Article - Conference proceedings

Document Version

Citation

File Type

text

Language(s)

English

Rights

© 2016 Springer Verlag, All rights reserved.

Publication Date

01 Jul 2016

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