Product Placement in Social Games: Qualitative Research Insights
Abstract
Purpose: The chapter examined the consumer meanings of product placements embedded in social games in different cultural contexts.
Methodology/approach: The theoretical perspective guiding the study is phenomenology, and the essay assignment and in-depth interviews were used to collect data.
Findings: The chapter was based on two qualitative research projects. Findings revealed that consumers in both countries appreciated certain characteristics of product placement in the context of social game, such as subtleness (naturalness) and unobtrusiveness (users’ freedom of choice and proactive choice); consumers’ real-world consumption in both countries seems to be more or less influenced by the product placement in social games; and while the young American consumers didn’t construct specific meanings for Facebook, the Chinese white-collar consumers actively created meanings for the Chinese social-network site.
Social implications: The chapter offered some thick descriptions and in-depth analyses of product placements in social games in different cultural contexts from consumers’ experiential perspectives to enrich our theoretical understanding of product placement in the new media environment as well as to add valuable insights to the research literature on new advertising formats in general.
Originality/value: No study to date has been conducted to explore the product placement in social games in different cultural contexts. The study fills the research gap by exploring US college-aged consumers’ and Chinese white-collar consumers’ interpretations of product placements in the context of social games.
Recommended Citation
Chen, H., Haley, E., & Deterding, A. (2015). Product Placement in Social Games: Qualitative Research Insights. Advertising in New Formats and Media: Current Research and Implications for Marketers, pp. 335-360. Emerald Publishing Limited.
Department(s)
Arts, Languages, and Philosophy
Keywords and Phrases
Product placement, social game, social media, qualitative research
International Standard Book Number (ISBN)
978-1-78560-313-6
Document Type
Book - Chapter
Document Version
Citation
File Type
text
Language(s)
English
Rights
© 2015 Emerald Publishing Limited, All rights reserved.
Publication Date
01 Dec 2015
Comments
Chapter 15