Interactive Soft Tissue Deformation Simulation Using Physically Based Modeling
This paper presents a study on physically based modeling and simulation of soft tissue deformation, with the goal of producing realistic, real-time effects during the simulation. We consider soft tissue deformation as a solid mechanics problem with a linear elastic constitutive law. A point collocation based meshfree method is employed to solve the governing equations. To achieve real-time performance, an octree data structure is used to organize the support sets and the nodes to expedite the computation in the meshfree method. The developed system brings together the surface representation for visualization and meshfree modeling for physically based animation to set up a virtual reality environment for soft tissue surgery simulation.
X. Chi and M. Leu, "Interactive Soft Tissue Deformation Simulation Using Physically Based Modeling," Proceedings of IMECE2006 2006 ASME International Mechanical Engineering Congress and Exposition, November 2006, American Society of Mechanical Engineers (ASME), Nov 2006.
Mechanical and Aerospace Engineering
Keywords and Phrases
Meshfree Method; Physically Based Modeling; Soft Tissue Surgery; Virtual Reality
Article - Conference proceedings
© 2006 American Society of Mechanical Engineers (ASME), All rights reserved.
This document is currently not available here.