Abstract

Dear Editor, this letter is concerned with prescribed-time Nash equilibrium (PTNE) seeking problem in a pursuit-evasion game (PEG) involving agents with second-order dynamics. In order to achieve the prior given and user-defined convergence time for the PEG, a PTNE seeking algorithm has been developed to facilitate collaboration among multiple pursuers for capturing the evader without the need for any global information. Then, it is theoretically proved that the prescribed-time convergence of the designed algorithm for achieving Nash equilibrium of PEG. Eventually, the effectiveness of the PTNE method was validated by numerical simulation results.

Department(s)

Electrical and Computer Engineering

Second Department

Computer Science

Comments

Southeast University, Grant BK20231417

International Standard Serial Number (ISSN)

2329-9274; 2329-9266

Document Type

Article - Journal

Document Version

Citation

File Type

text

Language(s)

English

Rights

© 2024 Institute of Electrical and Electronics Engineers, All rights reserved.

Publication Date

01 Jun 2024

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