This data contains response times for 19 participants from a Systems Factorial Technology paradigm using visual and vibratory cues, as described in "The Balance Between Vision and Touch ". These cues could indicate one of four directions, and participants responded by shifting their weight in that direction. This was detected using a Wii Balance Board. Each participant has 720 trials: 1/3 with only a haptic cue, 1/3 with only vision, and 1/3 with both. Cues were equally divided into high and low salience versions.
Burns, D. M. (2019). A Systems Factorial Technology Dataset using Visual and Tactile Cues to Guide Balance. Data in Brief, 27 Elsevier Inc..
The definitive version is available at https://doi.org/10.1016/j.dib.2019.104573
Keywords and Phrases
Balance; Systems factorial technology; Workload capacity
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Article - Journal
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01 Dec 2019