Creating Freeform Model by Carving Virtual Workpiece with Haptic Interface
This paper presents the development of a virtual sculpting system, with the goal of enabling the user to create a freeform model by carving a virtual workpiece with a virtual tool while providing haptic interface during the sculpting process. A virtual reality approach is taken to provide stereoscopic viewing and force feedback, thus making the process of model creation in the virtual environment easier and more intuitive. The development of this system involves integrating techniques and algorithms in geometric modeling, computer graphics, and haptic rendering. Multithreading is used in an attempt to address the different update rates required in the graphic and haptic displays.
A. Velivelli et al., "Creating Freeform Model by Carving Virtual Workpiece with Haptic Interface," ASME 2002 International Mechanical Engineering Congress and Exposition (IMECE2002), American Society of Mechanical Engineers (ASME), Nov 2002.
The definitive version is available at https://doi.org/10.1115/IMECE2002-32467
Mechanical and Aerospace Engineering
Keywords and Phrases
Haptic Interfaces; Mathematical Models; Virtual Reality; Virtual Sculpting
Article - Conference proceedings
© 2002 American Society of Mechanical Engineers (ASME), All rights reserved.
01 Nov 2002