Abstract

This thesis examines and evaluates the new simulation language PCModel. Prior to the arrival of PCModel, simulation via computer typically resulted in pages of statistics compiled over the duration of the simulation. PCModel's approach is to simulate the model on the display before the user in real time. Additionally, user interaction is supported to allow changes to be made throughout the simulation run.

The evaluation of PCModel is accomplished through inspection of a pair of examples already simulated in a conventional simulation language. The examples show the relative strong and weak points of the language, as well as demonstrating how PCModel is used.

Department(s)

Computer Science

Comments

This report is substantially the M.S. thesis of the first author, completed December, 1985.

Report Number

CSc-85-4

Document Type

Technical Report

Document Version

Final Version

File Type

text

Language(s)

English

Rights

© 1985 University of Missouri--Rolla, All rights reserved.

Publication Date

December 1985

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