“Augmented reality is technology of merging 3D virtual objects in the real world scene such that user cannot distinguish between real and virtual. There is growing interest in the field of augmented reality in both industries and academics as an alternative to pure virtual reality. It promises to support a wider range of applications than virtual reality. Current efforts at the Virtual and Rapid Prototyping Laboratory, University of Missouri - Rolla, are focused on investigating augmented reality technology for simulation and visualization applications. The goal of this project is to develop a general-purpose desktop Augmented Reality system which can serve as a development platform for future research. Techniques for performing occlusion between static real objects and dynamic virtual objects as well as static virtual objects and dynamic real objects are presented. By combining a real-world scene captured by the camera with CAD objects and computer vision techniques, dynamic virtual objects occlude and get occluded by static real objects and dynamic real objects can occlude and get occluded by static virtual objects”--Abstract, page iii.
Leu, M. C. (Ming-Chuan)
Agarwal, Sanjeev, 1971-
Liou, Frank W.
Mechanical and Aerospace Engineering
M.S. in Mechanical Engineering
University of Missouri--Rolla
ix, 57 pages
© 2001 Kaushal Shah, All rights reserved.
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Shah, Kaushal, "Image and graphics rendering for augmented reality" (2001). Masters Theses. 2069.
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