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Title: Virtual terrorist attack on the computer science building: design and evaluation of a research methodology
Author (s): Hall, Richard H.
Wilfred, Michael Lawrence
Hilgers, Michael Gene
Leu, Ming C.
Walker, Christopher P.
Hortenstine, John M.
Department/Lab Affiliations: Business & Information Technology
Center for Technology-Enhanced Learning (CTEL)
Information Science & Technology
Intelligent Systems Center
Laboratory for Information Technology Evaluation - LITE
Mechanical & Aerospace Engineering
Virtual Reality & Rapid Prototyping Lab
Keywords: affectively intense learning
learning technologies
virtual reality
Issue Date: 2004
Citation: Hall, Richard; Wilfred, Lawrance; Hilgers, Michael; Leu, Ming; Walker, Chris; Hortenstine, John, “Virtual Terrorist Attack on the Computer Science Building: A Research Methodology,” Presence-Connect, Vol. 4, pp. 10, 2004.
Abstract: This paper describes the design and initial evaluation of a virtual environment and associated research model for the examination of affectively intense learning. The environment is a virtual computer science building on a university campus, which includes a number of affectively intense effects, such as explosions, fires, and interactive tools for controlling these events. The research model is based on the assumption that effective learning in these types of environments will occur with high levels of perceived affective intensity, presence, and knowledge acquisition. An initial evaluation of the environment and research model was carried out with five participants, within the context of a terrorist-attack scenario. The results indicated that both physiological and behavioral responses corresponded to affectively intense events in the environment, and that the environment and model can serve as effective tools for the systematic exploration of affectively intense learning with virtual environments.
Type: Article - Journal
text
In Title: Presence-Connect
Copyright Notice: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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titleVirtual terrorist attack on the computer science building: design and evaluation of a research methodology
contributor.authorHall, Richard H.
contributor.authorWilfred, Michael Lawrence
contributor.authorHilgers, Michael Gene
contributor.authorLeu, Ming C.
contributor.authorWalker, Christopher P.
contributor.authorHortenstine, John M.
contributor.deptlabBusiness & Information Technology
contributor.deptlabCenter for Technology-Enhanced Learning (CTEL)
contributor.deptlabInformation Science & Technology
contributor.deptlabIntelligent Systems Center
contributor.deptlabLaboratory for Information Technology Evaluation - LITE
contributor.deptlabMechanical & Aerospace Engineering
contributor.deptlabVirtual Reality & Rapid Prototyping Lab
contributor.sponsorUnited States Army
contributor.sponsorUniversity of Missouri - Rolla Instructional Software Development Center
subjectaffectively intense learning
subjectlearning technologies
subjectvirtual reality
date.issued2004
identifier.citationHall, Richard; Wilfred, Lawrance; Hilgers, Michael; Leu, Ming; Walker, Chris; Hortenstine, John, “Virtual Terrorist Attack on the Computer Science Building: A Research Methodology,” Presence-Connect, Vol. 4, pp. 10, 2004.
identifier.pub.URI
http://lite.mst.edu/documents/vr_affect_presence_connect_2004.pdf
description.abstractThis paper describes the design and initial evaluation of a virtual environment and associated research model for the examination of affectively intense learning. The environment is a virtual computer science building on a university campus, which includes a number of affectively intense effects, such as explosions, fires, and interactive tools for controlling these events. The research model is based on the assumption that effective learning in these types of environments will occur with high levels of perceived affective intensity, presence, and knowledge acquisition. An initial evaluation of the environment and research model was carried out with five participants, within the context of a terrorist-attack scenario. The results indicated that both physiological and behavioral responses corresponded to affectively intense events in the environment, and that the environment and model can serve as effective tools for the systematic exploration of affectively intense learning with virtual environments.
typeArticle - Journal
type.DCMITypetext
type.statusPostprint
relation.isPartOfPresence-Connect
rightsThis material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
date.available2008-08-05T20:07:07Z
identifier.persist.URI
http://scholarsmine.mst.edu/post_prints/VirtualTerroristAttackOnTheComputerScienceBuil_09007dcc80549945.html