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Title: An exploration of engineering students' 3D visualization processing
Author (s): Scwartz, Erik
Philpot, Timothy A.
Hall, Richard H.
Department/Lab Affiliations: Interdisciplinary Engineering
Information Science & Technology
Laboratory for Information Technology Evaluation - LITE
Business & Information Technology
Center for Technology-Enhanced Learning (CTEL)
Keywords: 3D visualization
Subject Terms: Three-dimensional test of visualization skills.
Visualization.
Three-dimensional imaging.
Issue Date: 2006
Citation: Schwartz, Erik; Philpot, Tim; Hall, Richard. An Exploration of Engineering Students’ 3D Visualization Processing . American Society for Engineering Education, Chicago, IL, 06-01-2006.
Abstract: The goals of this study were to: a) Identify patterns in students’ processing of 3D models presented via drawings, interactive computer models, and physical models; and b) Identify design principles to guide the development of computer based simulations for enhancing students’ 3D visualization skills, based on the results of the processing analysis. Pairs of students enrolled in a Mechanics of Materials class were presented with a series of 3d models and associated problems, presented in three formats (paper, computer models, & physical models). They were required to describe their general theories as to the behavior of the models based on the forces provided, and were also required to calculate moments based on the forces presented in the drawings. As they worked they were required to discuss the problem aloud with their partner. Students’ activities were video taped, including dynamic screen capture of students’ manipulation of the computer models. These data were then analyzed via systematic application of qualitative techniques, with a focus on identifying categories of processing behaviors, assigning behaviors to these categories, and relating these to student performance. The following themes were identified as playing an important role in student performance: a) precise terminology; b) breaking problems into component parts; c) complimentary roles in collaborative teams; c) purposeful, hands-on, interaction with materials; and d) problem visualization. Design principles, based on these findings, are discussed.
Type: Article - Journal
text
In Title: American Society for Engineering Education
Copyright Notice: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
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Publisher URL:
http://www.asee.org/acPapers/code/getPaper.cfm?paperID=10593&pdf=2006Full1948.pdf
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titleAn exploration of engineering students' 3D visualization processing
contributor.authorScwartz, Erik
contributor.authorPhilpot, Timothy A.
contributor.authorHall, Richard H.
contributor.deptlabInterdisciplinary Engineering
contributor.deptlabInformation Science & Technology
contributor.deptlabLaboratory for Information Technology Evaluation - LITE
contributor.deptlabBusiness & Information Technology
contributor.deptlabCenter for Technology-Enhanced Learning (CTEL)
subject3D visualization
subject.LCSHThree-dimensional test of visualization skills.
subject.LCSHVisualization.
subject.LCSHThree-dimensional imaging.
date.issued2006
identifier.citationSchwartz, Erik; Philpot, Tim; Hall, Richard. An Exploration of Engineering Students’ 3D Visualization Processing . American Society for Engineering Education, Chicago, IL, 06-01-2006.
identifier.pub.URI
http://www.asee.org/acPapers/code/getPaper.cfm?paperID=10593&pdf=2006Full1948.pdf
description.abstractThe goals of this study were to: a) Identify patterns in students’ processing of 3D models presented via drawings, interactive computer models, and physical models; and b) Identify design principles to guide the development of computer based simulations for enhancing students’ 3D visualization skills, based on the results of the processing analysis. Pairs of students enrolled in a Mechanics of Materials class were presented with a series of 3d models and associated problems, presented in three formats (paper, computer models, & physical models). They were required to describe their general theories as to the behavior of the models based on the forces provided, and were also required to calculate moments based on the forces presented in the drawings. As they worked they were required to discuss the problem aloud with their partner. Students’ activities were video taped, including dynamic screen capture of students’ manipulation of the computer models. These data were then analyzed via systematic application of qualitative techniques, with a focus on identifying categories of processing behaviors, assigning behaviors to these categories, and relating these to student performance. The following themes were identified as playing an important role in student performance: a) precise terminology; b) breaking problems into component parts; c) complimentary roles in collaborative teams; c) purposeful, hands-on, interaction with materials; and d) problem visualization. Design principles, based on these findings, are discussed.
typeArticle - Journal
type.DCMITypetext
rightsThis material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.
relation.isPartOfAmerican Society for Engineering Education
date.accessioned2008-09-19T19:02:35Z
date.available2008-09-15T20:28:13Z
identifier.persist.URI
http://scholarsmine.mst.edu/post_prints/2006-1948AQualitativeExplorationOfEngineering_09007dcc8056df70.html